Game Jams

Below are some of the examples of jams I have taken part in over the years.
I enjoy taking part in game jams to help me develop my skills.
Some were created alone, but many were created as part of a team, allowing me to focus more on the areas that I want to practice.

Forget Me Not

Forget Me Not was a game I created as a team of 2, I was responsible for the programming and structure within Unity. For this jam we focused on making the game really polished, which meant great visuals, as few bugs as possible, and a complete user experience that is usually lacking in a game jam game.

You can find the game to play here: https://elliot-chester.itch.io/forget-me-not

Banjo

Banjo is my submission for Global Game Jam 2019, The theme for the jam was "What home means to you". We decided to make a game about a dog named Banjo, who carries his kennel around on his back. Our team was made up of a programmer, 3D artist and 2D artist which is what led us to the 2.5D style that I found made the game look very visually pleasing.

You can find the game to play here: https://elliot-chester.itch.io/banjo

Sketchbook Adventure

Sketchbook Adventure is my submission for Ludum Dare 41. The theme for this jam was "combine 2 incompatible genres". We decided to pick 2D and 3D as our genres. In the game, you play as a girl whose sketchbook has come to life. They have to collect items from the 3D world in order to complete challenges in the 2D world.

You can find the game to play here: https://elliot-chester.itch.io/sketchbook-adventure

Happy Ball

Happy Ball is my submission for Global Game Jam 2018. It's a first-person puzzle game where you help a ball reach its destination to unlock the next level. During this jam I wanted to make a game with a clear finish point as a lot of the games I have made in the past were endless or simply didn't have an end goal.

You can find the game to play here: https://elliot-chester.itch.io/happy-ball

Energy Tank

Energy Tank is my submission for Ludum Dare 40. It's a twin-stick shooter where you collect energy orbs, the more energy orbs you collect, the faster enemies will spawn. During this jam, I wanted to focus on making the movement and controls feel smooth for both keyboard and controller users.

You can find the game to play here: https://elliot-chester.itch.io/energy-tank

Duck Hunter

Duck Hunter is my submission from the 2017 Global Games Jam. This was the first game jam that I took part in. It is a tower defence game with a few different turrets and enemies. I worked alone to make this game and had a lot of fun. I put this game on the Play Store because even though I didn't plan for it to work on mobile, the game worked surprisingly well.